Deja Vu (2024)

Deja Vu is the name of a main quest and boss fight in Chapter VII of Shadow Fight 3. It is the first boss fight of the chapter, which takes place at the anomaly village.

Contents

  • 1 Story
  • 2 Fight Info
  • 3 Enemy Info
    • 3.1 Special Abilities
    • 3.2 Move and Perks
    • 3.3 Shadow Abilities
  • 4 Quotes
  • 5 Rewards
  • 6 Gallery
  • 7 Trivia

Story[]

Itu argues that they can change everything. The player is here at last, and they are Shadow's Descendant as the Void Room called them. Bolo replies by saying the Void Room also called Itu a Dome redeemer, before sarcastically asking him where is the Dome and the Heralds now. Itu desperately tries to convince Bolo that the Void Room was right. Bolo then tells Itu to calm down, before he tests the player to a duel, saying that the player should not be affected by his temporal tricks if they really have Shadow Mind with them.

Fight Info[]

Deja Vu (1)

Bolo is fought as the first boss of Chapter VII: Part I. The fight can consist of up to five rounds, of which the player must win three in order to be declared victorious. The timer for each round is 99 seconds, and the player must defeat Bolo before the timer ends, otherwise they will lose that round.

Bolo wields a Nodachi as his weapon. The Nodachi has roughly the same length as Giant Swords. The mechanics of his Nodachi resemble the Katana. Despite its immense size, Bolo is capable of swinging the Nodachi as if it was normal-sized. However, the Nodachi has a very slow recovery time, which is even slower than Katana. Therefore, Bolo is very vulnerable to counter-attacks if his attacks are blocked.

His old age, combined with his muscle pain and the Nodachi's weight, restrict Bolo's movements significantly. He cannot move a lot or fight aggressively, and he is unable to perform kicks, roll and jumps.

Enemy Info[]

  • Name: Bolo
  • Fighting Style: Heralds
  • Weapon: Nodachi
  • Armor: Saccadic Masking
  • Helm: None
  • Ranged Weapon: Supernova (Folding Blade)
  • Recommended Power: 14300

Special Abilities[]

  • Enhanced Reflexes
Deja Vu (2)
Deja Vu (3)

When his Nodachi is glowing with shadow energy, Bolo is capable of using his Nodachi to instantly interrupt any attacks delivered by the player, either melee or ranged. If the player is close when Bolo blocks an attack, he will counter them with a slash to the head. Bolo will lose his enhanced reflexes momentarily when he is recovering after he swings his Nodachi or when he is throwing his ranged weapon, indicated by the lack of glow on the Nodachi. His Nodachi also cannot stop throws or block shadow abilities.

  • Cuboid of Time
Deja Vu (4)
Deja Vu (5)

When his health drops below 50%, Bolo telekinetically pushes the player away and levitates, casting a huge translucent cuboid on the battlefield to stop time. The huge cuboid will gradually form into a black, solid matter as Bolo's health slowly recovers. When doing this, Bolo cannot take any damage from any source of attack, and all the efforts of getting to the other side will be futile since Bolo will instantly fly to the opposite side of the cuboid. When the cuboid has been transformed into a fully solid object, it will explode, stopping time, rendering anything but Bolo and the fight timer immobilized, and restoring all of Bolo's health. Bolo then walks towards the player and delivers two slashes to them, with the second slash having immense power and is capable of knocking down the player as time moves normally once more.

By timing a jump correctly, the player can be frozen above Bolo's Nodachi slashes, effectively dodging them.

Deja Vu (6)

If the player attacks the cuboid when it is almost filled with black energy, the cuboid will disintegrate, causing Bolo to lose all his remaining health and staggers helplessly in front of the player for a few seconds.

Bolo will use this move after losing once.

Move and Perks[]

  • Circumvention Deja Vu (7)

    Deja Vu (8)

A sequence of 1 (+2) attacks with the Nodachi. Unlike the normal Circumvention, this one is faster, stronger and covers even more range - dealing 22 Deja Vu (9) as opposed to the normal 19.

  • Prepared Strike Deja Vu (10)

First hit to the player during the first 4 seconds of the round deals more damage.

  • Precision Deja Vu (11)

A chance to cause additional damage with a critical hit.

  • Discharge Deja Vu (12)

A chance to reduce the player's Shadow Energy by 100% of his inflicted damage dealt.

  • Recharge Deja Vu (13)

A chance to gain shadow energy equal to a portion of his attack damage.

  • Interference Deja Vu (14)

A chance to disable the player's block for 4 seconds with a hit.

  • Time Bomb Deja Vu (15)

A chance to set a bomb which will detonate for 2 seconds and inflict 100% of Bolo's inflicted damage dealt.

Shadow Abilities[]

  • Displacement Deja Vu (16)

Slashes forward with the Nodachi and then teleports behind the player, thrusting his Nodachi backward into the player. However, Bolo never uses this ability, likely due to his muscle pain not allowing him to perform it.

  • Blast Deja Vu (17)

Slams the ground with one fist, creating an upwards close-range ring of damaging shadow energy around Bolo.

  • Grinder Deja Vu (18)

Throws the folding blade upwards. If hit, the player will continue to take damage whilst being lifted into the air.

Quotes[]

  • I have rheumatism, by the way.
  • Itu is too anxious.
  • Let's have another try!
  • Get back in position!
  • Time to take a nap.
  • Keep the noise down, please.
  • Stay here if you wish.
  • This will sober you up.
  • I paint at sunset.
  • A scenic view, isn't it?
  • Time has its shape, boy/girl.

Rewards[]

Players level up to level 21 after winning this fight, and they receive some coins.

The amount of coins given depends on the number of:

  • Head hits dealt by the players.
  • Shadow abilities performed by the players.
  • Critical hits dealt by the players.
  • First Strikes dealt by the players.
  • Maximum combo performed by the players.

Additionally, they also obtain 15 shadow energy and two more cards (plus one bonus card). These cards can be either items, special moves, or perks, with a rarity of either Common, Rare, Epic, or Legendary.

Gallery[]

Trivia[]

  • Déjà Vu is a French term describing the feeling that one has lived through the present situation before.
  • Nodachi (field sword), sometimes also known as Ōdachi (large/great sword) is a traditional Japanese sword that were mainly used for ceremonies and rarely for battle on horseback.
    • Due to the size and weight, Nodachi is rarely used for battle because it is difficult to wield. But when used against a katana, its sheer force is deadly, and any attempt to block it with a katana would be useless.
  • Bolo's Nodachi resembles a larger Scalpel in appearance and mechanics.
  • Rheumatism is an older term used to describe a number of painful conditions of muscles, tendons, joints, and bones.
  • Interestingly, the Stranger set's Rush invincibility can prevent them from being immobilized by Bolo. However, they cannot hurt Bolo when he is walking and is performing the slashes, simply because he has no hitboxes. The slashes may still hurt the player, however.
Deja Vu (2024)
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